RetroArch

by admin

Infomation

Category:
Entertainment
By:
Daniel De Matteis
Version:
1.18.1
Released:
2024-05-16
Shared:
2024-05-16
Size:
495.33MB
Download:
0
Compatibility:
14.2 or later

Description

RetroArch is a free, ad-free, open source, and cross platform frontend/framework for emulators, game engines, video games, media players, and other applications. Supported systems come in the form of libretro cores. The following cores are included:

* 2048
* Amstrad – CPC (CrocoDS)
* Amstrad – CPC/GX4000 (Caprice32)
* Arcade (FinalBurn Neo)
* Atari – 2600 (Stella 2014)
* Atari – 2600 (Stella)
* Atari – 5200 (Atari800)
* Atari – 5200 (a5200)
* Atari – 7800 (ProSystem)
* Atari – Lynx (Handy)
* Bandai – WonderSwan/Color (Beetle Cygne)
* Commodore – Amiga (PUAE)
* Commodore – C128 (VICE x128)
* Commodore – C64 (VICE x64, fast)
* Commodore – C64 (VICE x64sc, accurate)
* Commodore – C64 SuperCPU (VICE xscpu64)
* Commodore – CBM-II 5×0 (VICE xcbm5x0)
* Commodore – CBM-II 6×0/7×0 (VICE xcbm2)
* Commodore – PET (VICE xpet)
* Commodore – PLUS/4 (VICE xplus4)
* Commodore – VIC-20 (VICE xvic)
* Dinothawr
* Fairchild ChannelF (FreeChaF)
* GCE – Vectrex (vecx)
* Game Music Emu
* Handheld Electronic (GW)
* MSX/SVI/ColecoVision/SG-1000 (blueMSX)
* Mattel – Intellivision (FreeIntv)
* NEC – PC Engine / CD (Beetle PCE FAST)
* NEC – PC Engine / SuperGrafx / CD (Beetle PCE)
* NEC – PC Engine SuperGrafx (Beetle SuperGrafx)
* NEC – PC-98 (Neko Project II Kai)
* Nintendo – DS (DeSmuME)
* Nintendo – Game Boy / Color (Gambatte)
* Nintendo – Game Boy / Color (Gearboy)
* Nintendo – Game Boy / Color (SameBoy)
* Nintendo – Game Boy / Color (TGB Dual)
* Nintendo – Game Boy Advance (VBA Next)
* Nintendo – Game Boy Advance (VBA-M)
* Nintendo – Game Boy Advance (gpSP)
* Nintendo – Game Boy Advance (mGBA)
* Nintendo – NES / Famicom (FCEUmm)
* Nintendo – NES / Famicom (Mesen)
* Nintendo – NES / Famicom (Nestopia UE)
* Nintendo – NES / Famicom (QuickNES)
* Nintendo – Nintendo 64 (Mupen64Plus-Next)
* Nintendo – SNES / SFC (Snes9x 2005)
* Nintendo – SNES / SFC (Snes9x 2010)
* Nintendo – SNES / SFC (Snes9x)
* Nintendo – SNES / SFC (bsnes)
* Nintendo – SNES / SFC (bsnes-hd beta)
* Nintendo – SNES / SFC / Game Boy / Color (Mesen-S)
* Nintendo – Virtual Boy (Beetle VB)
* PocketCDG
* Quake (TyrQuake)
* Rick Dangerous (XRick)
* SNK – Neo Geo AES/MVS (Geolith)
* SNK – Neo Geo CD (NeoCD)
* SNK – Neo Geo Pocket / Color (RACE)
* ScummVM
* Sega – MS/GG (SMS Plus GX)
* Sega – MS/GG/MD/CD (Genesis Plus GX Wide)
* Sega – MS/GG/MD/CD (Genesis Plus GX)
* Sega – MS/GG/MD/CD/32X (PicoDrive)
* Sega – MS/GG/SG-1000 (Gearsystem)
* Sega – Saturn (Beetle Saturn)
* Sharp – X68000 (PX68k)
* Sinclair – ZX Spectrum (Fuse)
* Sony – PlayStation (Beetle PSX HW)
* Sony – PlayStation (Beetle PSX)
* Sony – PlayStation (PCSX ReARMed)
* Sony – PlayStation Portable (PPSSPP)
* Texas Instruments TI-83 (Numero)
* Thomson – MO/TO (Theodore)
* Vircon32
* VirtualXT
* WASM-4
* Watara – Supervision (Potator)

RetroArch supports a broad range of features, including:

* Netplay
* Soft patching
* RetroAchievements
* Save states
* MFi controller support
* Key remapping per core or per game
* Gyro
* Cheats
* Custom overlays
* Shaders
* Fast forward and rewind
* Game artwork
* AI translations
* Advanced latency management

**RetroArch and Libretro are in no way affiliated with Nintendo. The name “Nintendo” and all associated game console names are registered trademarks of Nintendo Co., Ltd.**

Video/Screenshots

What’s New

– The default synchronization settings were updated, which should fix several speed issues. People still experiencing issues should turn on “Sync to Exact Content Framerate” in Video Synchronization. 
– The App Icon selector shows the icons in the selector.
– The default language selection is slightly smarter.
– The numero core hang has been fixed.
– Fix a crash when playing from a playlist.


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