Crash Dive 2

by admin

Infomation

Category:
Games
By:
Panic Ensues LLC
Version:
1.3.35
Released:
2024-05-01
Shared:
2024-05-01
Size:
367.32MB
Download:
144000
Compatibility:
11.0 or later

Description

Hunt enemy convoys, battle destroyers, attack land bases, and shoot down aircraft in this long-awaited sequel to the best-selling “Crash Dive”.

Take command of a Gato-class submarine prowling the South Pacific in search of enemy shipping to sink.

Sneak past the destroyers and torpedo the transports, or surface and engage the sub-chasers in a duel with your deck gun.

When the enemy planes come in on a strafing run, man your AA guns to take them down!

Evade the hunting escorts before they can crush you with their depth charges.

Features:
* Smoothly blends a submarine simulator with arcade action.
* Provides the tools for both stealth and offense; you decide how aggressive you want to be.
* Full day/night cycle and wide range of weather conditions affect visibility and weapons.
* Crew health and location-based damage affects the performance of your sub.
* Optional crew management and detailed damage control (or let the computer take care of that for you).
* Optional upgrade tech tree for your sub (can also be left to the AI).
* Lengthy campaign mode.
* Random mission generator for deep replayability.
* Both randomly-generated maps and real-world locales including the Solomon Islands, Philippines, Sea of Japan, and more!
* Built-in modding editor lets you change every aspect of the game.

  • Crash Dive 2 Screenshots
  • Crash Dive 2 Screenshots
  • Crash Dive 2 Screenshots
  • Crash Dive 2 Screenshots
  • Crash Dive 2 Screenshots
  • Crash Dive 2 Screenshots
  • Crash Dive 2 Screenshots
  • Crash Dive 2 Screenshots
  • Crash Dive 2 Screenshots
  • Crash Dive 2 Screenshots
  • What’s New

    • Greatly increased chance of getting at least one “spy rescue” side mission per patrol
    • Added timer showing delay until dive (Sim difficulty)
    • Added new enemy fuel depot variant
    • Enemy convoys are now more and more scarce as a Campaign progresses (reduced by 50% by final patrol; moddable)
    • Reduced fuel consumed during Wait In Place by 50% (moddable)
    • Modding: Added field to specify a Mod Set per Campaign mission


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